Montrose Legacy - Completed 5/31/18
Posted: June 1st, 2018, 7:59 pm
Since September 2, 2014, I have been attempting to complete a regular 10-generation legacy. Nothing unique, nothing special, just a normal legacy. I have started many, many, many, many, many, many, many, way too many games trying to get past the second, third, and fourth generations. One thing or another has stopped me. Death of my only heir by embarrassment (Lightning Legacy), unrecoverable glitches (Babbling Brooks), boredom – detachment – disinterest.
In March 2018, I decided that I was going to create a sim and play through Jungle Adventure. A single sim and after she completed learning about the jungle and archaeology, she would have a child. One child. That child would then learn about pets and become a veterinarian. As I always do, I started the game using modified legacy rules – no cheats, empty lot (Twin Oracle Point) – just in case. After the veterinarian came the detective, scientist, and doctor. I had fun learning about this part of the game I had never delved into because I was always raising the kids. This time, each generation had only one child and only after completing their goals so I was able to focus on one sim at a time, for the most part. I didn’t get bored, I never lost interest. I did have to fight the urge to have more kids though. Generation six was a barfly, generation seven was a collector. At this point I needed a spreadsheet to keep track of the collections, which led me back to the legacy. Using my favorite legacy tracker, Hilliee’s Legacy Scoresheet, I went ahead and caught up the legacy spreadsheet. I was still legacy legal and, without playing for points at generation seven, was at around 50 points. Generation Seven was at 50 points out of 103 possible points. Not shabby for not consciously trying. Generation eight was supposed to be my retail art gallery and generation nine was my restaurant owner. However, by this time my game was starting to show signs of bloat, my townies were getting tired, and the glitches were popping up more frequently. Grim was freezing and not reaping. It was time to wind down this save file. Generation eight sold the gallery and focused on earning creative points, generation nine skipped the restaurant and focused on earning food points. Once generation nine reached the point where they could not realistically earn any more legacy points and still bring in generation ten and get them to teen age before dying, it was time to finish up the legacy. Since I did not start any writing until after I finished playing, I was able to complete the legacy game play in three months.
And just to reiterate that – I completed my very first (and probably only) Sims 4 Legacy! Yes, I am just a little excited. I have now completed a legacy in Sims 2 (Trek Universe) and Sims 3 (Heavenly Stars) and now Sims 4.
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In March 2018, I decided that I was going to create a sim and play through Jungle Adventure. A single sim and after she completed learning about the jungle and archaeology, she would have a child. One child. That child would then learn about pets and become a veterinarian. As I always do, I started the game using modified legacy rules – no cheats, empty lot (Twin Oracle Point) – just in case. After the veterinarian came the detective, scientist, and doctor. I had fun learning about this part of the game I had never delved into because I was always raising the kids. This time, each generation had only one child and only after completing their goals so I was able to focus on one sim at a time, for the most part. I didn’t get bored, I never lost interest. I did have to fight the urge to have more kids though. Generation six was a barfly, generation seven was a collector. At this point I needed a spreadsheet to keep track of the collections, which led me back to the legacy. Using my favorite legacy tracker, Hilliee’s Legacy Scoresheet, I went ahead and caught up the legacy spreadsheet. I was still legacy legal and, without playing for points at generation seven, was at around 50 points. Generation Seven was at 50 points out of 103 possible points. Not shabby for not consciously trying. Generation eight was supposed to be my retail art gallery and generation nine was my restaurant owner. However, by this time my game was starting to show signs of bloat, my townies were getting tired, and the glitches were popping up more frequently. Grim was freezing and not reaping. It was time to wind down this save file. Generation eight sold the gallery and focused on earning creative points, generation nine skipped the restaurant and focused on earning food points. Once generation nine reached the point where they could not realistically earn any more legacy points and still bring in generation ten and get them to teen age before dying, it was time to finish up the legacy. Since I did not start any writing until after I finished playing, I was able to complete the legacy game play in three months.
And just to reiterate that – I completed my very first (and probably only) Sims 4 Legacy! Yes, I am just a little excited. I have now completed a legacy in Sims 2 (Trek Universe) and Sims 3 (Heavenly Stars) and now Sims 4.
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