Vomiting Evil - DyNasty Challenge .... Update 9 - 17/11/18

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Vomiting Evil - DyNasty Challenge .... Update 9 - 17/11/18

Post by itsjulie »

Vomiting Evil

My attempt at the DyNasty of Darkness Challenge

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Updates

~ Update 1 ~ Update 2 ~ Update 3 ~ Update 4 ~ Update 5 ~ Update 6 ~Update 7 ~ Update 8 ~ Update 9 ~

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Re: Vomiting Evil - DyNasty Challenge .... Update 1

Post by Ani-Mei »

Spoiler:
TBH your title made me think of Linda Blair in The Exorcist and then I remembered you had a male founder. Dumpster diving, nice pulls. I suppose the digging for treasure in Sims 2 is the equivalent of that for Sims 3. Good start and nice to see your town is chock full of uglies for the family to "use".
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Re: Vomiting Evil - DyNasty Challenge .... Update 2

Post by itsjulie »

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Re: Vomiting Evil - DyNasty Challenge .... Update 2

Post by Ani-Mei »

Spoiler:
There must be a way to disable Overwatch so it doesn't keep "rescuing" your victims. Having achieved two ghost colours *spoilers* so far in my DNOD challenge, I can imagine how annoying it would be in Sims 3 that the game keeps stealing the victims before they die. Anyway, what was that second gem skull made of? I've made all of them in my game but I've never seen that one. I found the hardest gem skulls to get are the Pink Diamond and Soulpeace skulls, unless someone knows Martial Arts they never get enough of them to make a skull with. But that's not choosing random gems, I use eight of the same and all with different cuts.
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Re: Vomiting Evil - DyNasty Challenge .... Update 2

Post by itsjulie »

The second skull was a Geode one
I didn't expect it.

Yeah I am thinking of doing specific skulls ... I now have done 11 and i am going to continue to make them until the end of the challenge.
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Re: Vomiting Evil - DyNasty Challenge .... Update 2

Post by Ani-Mei »

Huh, I put eight polished split cut geodes on the transformer and I get one large geode, never had a skull...didn't know it was a possibility.
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Re: Vomiting Evil - DyNasty Challenge .... Update 2

Post by itsjulie »

I was a little surprised ... i have never had one of those before.

It is only worth $7,400 too
the most expensive one so far is the Pink Diamond ... that is worth $17,460
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Re: Vomiting Evil - DyNasty Challenge .... Update 3 - 27/10/

Post by itsjulie »

.

~ Update 3 ~

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Re: Vomiting Evil - DyNasty Challenge .... Update 3 - 27/10/

Post by Ani-Mei »

Spoiler:
Wait for a Moonstone or Sunstone skull, those can hit 20k+ pretty easily, they glow too which is awesome. Most expensive one I've had was a Soulpeace Skull it was worth like 37K, too bad you can't make a Tiberium skull that would be worth 50k at least (or can you...) I've never tried putting eight little spires on the transformer so I don't know if it would make one huge spire or a skull might be worth a look. I can play Sims 3 on my desktop, it's just lags like ten tonne truck on there though.
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Re: Vomiting Evil - DyNasty Challenge .... Update 3 - 27/10/

Post by Jenn »

Spoiler:
hahah Toad Town. He's moving right along, too bad he keeps getting arrested!
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Re: Vomiting Evil - DyNasty Challenge .... Update 4 - 29/10/

Post by itsjulie »

@Ani
I am not sure a Tiberium one is even possible - so I have never tried that one.
@Jenn
yeah - nothing is working out for me so Toad town it is :lol:
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Re: Vomiting Evil - DyNasty Challenge .... Update 4 - 29/10/

Post by itsjulie »

.

~ Update 4 ~

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Re: Vomiting Evil - DyNasty Challenge .... Update 4 - 29/10/

Post by Ani-Mei »

Spoiler:
Multiplying Bonebags, nice. I have never bought a Bonehilda in the whole time I've had Supernatural. I just never wanted to (also afraid of glitching) and it seems I was right about the glitching. So Red is the captive breeder huh? Well this should be interesting...looking forward to the next one.
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Re: Vomiting Evil - DyNasty Challenge .... Update 5 - 31/10/

Post by itsjulie »

.

~ Update 5 ~

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Re: Vomiting Evil - DyNasty Challenge .... Update 5 - 31/10/

Post by Ani-Mei »

Spoiler:
Annoying Overwatch is annoying. I mean I get why it's in there, Sims 3 is the first open world game and the lag would be tremendous without it checking for stuck sims and cars. But it makes entrapment and murder of sims impossible. I wonder if Sims 4 has the same thing? Anyway, nice to see Arac finally has an heir.
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Re: Vomiting Evil - DyNasty Challenge .... Update 5 - 31/10/

Post by Jenn »

Spoiler:
Julie, did you ever do the setting on overwatch to stop stuck sims? You can then do a manual stuck check nightly when no one is in the dungeon. It works to stop all resets except mascots, aliens, and other service people.
I am glad you got your death finally though! Poor Red. I hope she can keep herself useful enough to be around longer.
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Re: Vomiting Evil - DyNasty Challenge .... Update 6 - 5/11/1

Post by itsjulie »

I have turned it off - so it should be good from now on :thup:

~ Update 6 ~

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Re: Vomiting Evil - DyNasty Challenge .... Update 6 - 5/11/1

Post by Ani-Mei »

Spoiler:
So roommate death fodder huh? Good. I have yet to try the murphy bed death, it's one I learned about in Sims 2 that came with AL, if a low body point Sims tries to use the murphy bed it can snap back and kill them. I assume that's the blunt force trauma death equivalent in Sims 3. I will try that if I don't get my death by flies soon. Nice update. :thup:
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Re: Vomiting Evil - DyNasty Challenge .... Update 6 - 5/11/1

Post by itsjulie »

yes the vending machine and the murphy bed cause the blunt force trauma deaths.
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Re: Vomiting Evil - DyNasty Challenge .... Update 7 - 9/11/1

Post by itsjulie »

.
~Update 7 ~

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