The Catkin Legacy

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heyitsej
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The Catkin Legacy

Post by heyitsej »

Fox Hollow is home to the Catkin legacy, which follows a mix of rules, the point of which basically boils down to: take a plot of land, start with nothing, build your starting house two walls a day at a time until you can top it off with a roof, and turn your little shed of dreams into something by the fourth generation. If a sim doesn't have any children or isn't married by the end of winter their first year, the legacy ends. Take a peek to see what Fox Hollow has had in store so far:

Gen 1: Hazel

Hazel Catkin's looking for a change of scenery. She just might have found it in Fox Hollow. Will life there be what she envisioned, or will she wind up regretting her decision?
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Chapter 1

Chapter 2

Chapter 3
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Bouncer
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Re: The Catkin Legacy

Post by Bouncer »

Thanks for sharing this here!
Spoiler:
Ooh I love Hazel, and so glad Tabby got her, especially after all those rejections and terrible blind date.

Was the RV just a statue or actually usable? Haven't seen anything like that when looking around.
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heyitsej
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Re: The Catkin Legacy

Post by heyitsej »

Bouncer wrote:Thanks for sharing this here!
Spoiler:
Ooh I love Hazel, and so glad Tabby got her, especially after all those rejections and terrible blind date.

Was the RV just a statue or actually usable? Haven't seen anything like that when looking around. [/spolier]

Thanks for reading ^_^ The RV is actually a usable tent, and it's a 4t2 conversion by earlypleasantview on tumblr!
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