Build a City Challenge Chat

Re: Build a City Challenge Chat

Postby peachy123uk » May 22nd, 2020, 2:56 am

:awesome: That's good news shame about sims 4 maybe try again another time. Origin shouldn't conflict at all with sims 2. I have Origin on my pc and my sims 2 and Demo 4 and all work fine.
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EVENTS THIS MONTH TGBO PALMERS HIDE AND SEEK, FETCH ME, LET'S BUILD IT AND READY SET SEPTEMBER AND EVENTS COMING SOON: HALLOWEEN, BOOLROP BIRTHDAY AND CHRISTMAS
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Re: Build a City Challenge Chat

Postby tegami » May 22nd, 2020, 3:56 am

About the little older chat, i have two BACCs right now (one more active and one inactive) and the amount of sims in the Huntsville one is 173 which is crazy to me, but i love them all (i even extracted them all just so i could reuse them whenever i want, along with their traits;;). In the Kasvimaa BACC i only have 12 sims still (i really need to continue it since i post the updates here too...but i'm way too addicted to the Huntsville BACC lol)
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Re: Build a City Challenge Chat

Postby Lorinsv » June 7th, 2020, 7:53 pm

Twilightoutside and I have come up with a BaCC variation, primarily revamping the scoring. It's posted in the Sims 2 Challenges section.

I'm seriously considering migrating my own BaCC Mesa Vista over to playtest it, because I am majorly bogged down with the original version (I started it at the end of 2011) and don't really have the will or fortitude to finish it, and there is no way I'm going to start one of these over again from scratch. :sigh: :guilty:

If anyone is interested, here is our proposed Build a Burg Challenge:
viewtopic.php?f=218&p=164832#p164832
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Re: Build a City Challenge Chat

Postby katrisims » June 8th, 2020, 10:49 am

Lorinsv wrote:I'm seriously considering migrating my own BaCC Mesa Vista over to playtest it, because I am majorly bogged down with the original version (I started it at the end of 2011) and don't really have the will or fortitude to finish it, and there is no way I'm going to start one of these over again from scratch. :sigh: :guilty:


That sounds like a good idea to me. If you're bogged down with a challenge, one good way to get it moving again is to change the rules more to your liking. ^^ Lots of people have changed challenge rules midway through playing it, nothing wrong with that. :) Whichever way you decide, good luck!

I'll make a confession: this BaCC talk and the new ruleset make me miss my BaCC. The pandemic thing has gotten in the way of simming, I'm usually not in an energetic enough mood for playing, or especially writing. :ouch Well, I hope the restless mood will pass soon so I could get back into simming.
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Re: Build a City Challenge Chat

Postby peachy123uk » June 8th, 2020, 11:05 am

I said go for it Lorinsv. I think If I did these new rules with with mine I would have finished by now. :)
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Re: Build a City Challenge Chat

Postby Lorinsv » June 8th, 2020, 11:19 am

I'll have to go into MV and see how many of the goals I've already met... I'm sure it's a good chunk!
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Re: Build a City Challenge Chat

Postby Bouncer » June 8th, 2020, 12:05 pm

Definitely a rule set that gives different ideas that I personally never thought of and might add to my new bacc. It definitely gives an easier story about a rural area becoming a suburb (something I have watched myself).

Along with a the new ideas for what to add to a town.

I've always enjoyed your bacc Lorinsv! Seeing how it gets done would be interesting.
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Re: Build a City Challenge Chat

Postby Seera » July 10th, 2020, 7:42 pm

I've decided that I'm not going to blog per household anymore. The challenge is about the neighborhood, not the individual families or Sims.

So I'll divide the neighborhood into fourths each rotation and post about interesting happenings during that rotation during those houses.

Will also make it possible to not blog about specific houses if nothing of interest happens during the rotation without making it seem like I've accidentally forgotten a house.

Starting mid-rotation because I can.
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