100 days by Callista (TS2)

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katrisims
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100 days by Callista (TS2)

Post by katrisims »

This challenge was originally created by Callista. I salvaged the rules from the previous incarnation of Boolprop via Wayback Machine.
100 DAYS
Challenge Rules:
No cheats or hacks that give you any advantage.

Create a sim family in CAS--as many or as few sims as you like, created however you want them. Keep in mind you're not allowed to cheat for money and must start on a 5x5 lot (or familyfunded down to the same starting price on a smaller lot).

Your family has the first day to get settled in and do whatever they want, as long as they don't leave the lot.

Every day at midnight, generate a random number from 1 to 100. I use dice, but whatever you have should work. Then look up the number on the chart below, and, if your sims accomplish that goal before midnight the next day, give yourself a point.

When a hundred days have passed, including time on community lots, the challenge ends.

Give yourself one extra point for each expansion pack you do NOT have. If what you roll is impossible with your combination of EPs, roll again.

Community Lots: You may spend three hours on a community lot (any lot where time doesn't pass for the home lot) per day. If you decide to spend more time than that, when any of your sims decides to go to a community lot, roll up a random number. Whoever is going to the community lot may spend 24 hours on that lot, accomplishing whatever objective you happen to roll. If the objective is impossible on a community lot, re-roll. The objective you left behind on the home lot is still in force until midnight on the home lot. You can stay on the community lot for another 24 hours if you roll another objective; you can voluntarily return home early and give up the rest of your time.

Uni: If you send a sim to Uni, play them completely through until they've graduated or dropped out, without playing the main lot. They go through Uni as usual and can move directly back into the main lot as usual. You may also send them to Uni and never have them rejoin the main lot.

Vacations: You may go on up to five vacations during the challenge. Vacations don't count as days for the purpose of the challenge (same as Uni--see above). Like with community lots, the objective you left behind is still in force until midnight.

You may move sims out whenever you wish. Sims may move in only through Move In, Marriage, Adoption, or returning Uni students.

You have five Re-Rolls. When you get a goal you really, really don't want, you can use one of these.

The higher the score, the better!

Note: This is designed so that it should be fully possible to get 100 for your score. The catch? You don't know until the particular day what you're going to roll--so be prepared!

OBJECTIVES:

1. Maximize a skill.
2. Maximize all skills.
3. Bite or Savage another sim.
4. Cast a spell.
5. Get into Private School.
6. Discover a planet, star, or constellation.
7. UFO abduction! Pregnancy optional.
8. Become a supernatural creature.
9. Learn how to make a new meal.
10. Learn a life skill (parenting, physiology, fire safety, etc.)
11. Get pregnant.
12. Teach a toddler one or more toddler skills.
13. Have a wedding!
14. Go Steady.
15. Play with a grandchild.
16. Have a Dream Date with a spouse.
17. Adopt a child.
18. Serve Lobster Thermidor.
19. Sew custom clothing for someone in the family.
20. Adopt a pet.
21. Get a job.
22. Reach level 10 in a job.
23. Open a home business.
24. Get a gold badge.
25. Buy an item worth $10,000 or more.
26. Sell a masterpiece.
27. Have a teen overachiever (maxed teen job and A+).
28. Get a scholarship.
29. Counterfeit money.
30. Marry a Rich Sim
31. Make a friend.
32. Achieve a Family Friend Count of 10 or more.
33. Make friends with a service sim.
34. Make friends with a supernatural sim.
35. Make a Best Friend.
36. Have a Party.
37. Have a Roof Raiser party!
38. Make friends with an animal.
39. Make five Best Friends.
40. Wear Social Glasses.
41. Buy a Blind Date from the matchmaker.
42. Buy a Blind Date for the lowest amount possible, then get a Dream Date.
43. Have three dream dates.
44. Have ten dates with ten different people.
45. Hire a service sim.
46. Jump on the couch!
47. Make out with a vampire.
48. Five or more sims at a time do the Smustle.
49. Go roller- or ice-skating.
50. Maximize a hobby.
51. First Woohoo!
52. Teach a trick to a Pet Brick.
53. Have an Affair
54. Woohoo with a service sim.
55. First Kiss
56. Make Out with three different sims on the same day
57. Drink a Love Potion
58. Woohoo in an elevator.
59. Fall in Love with five sims on the same day
60. Use the Smooth Talk interaction
61. Become a Grilled Cheese sim.
62. Eat twenty grilled cheese sandwiches.
63. Sell a Grilled Cheese masterpiece.
64. Talk about Grilled Cheese to a sim you have never met. (Must be accepted.)
65. Everyone in the house eats a grilled cheese sandwich.
66. Fire!
67. A sim gets sick.
68. Receive a Flaming Poo Bag.
69. Get Caught Cheating
70. Roaches!
71. Teach a child to study.
72. A sim dies.
73. Sim is raised as a zombie.
74. Have a Ghost walking on the lot.
75. Get Fired
76. Break Up
77. Aspiration Failure (sim shrink visit)
78. Social Bunny
79. Gain this point if none of your sims eats or drinks anything today.
80. Get struck by lightning!
81. Get an A+
82. Find a treasure chest.
83. Cheat at Chess
84. Give a townie a makeover.
85. Visit the Fortress of Eternal Darkness
86. Create a Servo.
87. Rally Forth!
88. Max Magic skill.
89. Put on Cologne.
90. Woohoo the Headmaster!
91. Have at least three career rewards on the lot.
92. Use an aspiration reward while in green aspiration or lower.
93. Have a water balloon or snowball fight.
94. Make a Wish with the genie or the wishing well.
95. Play Marco Polo.
96. The sims are rebelling! Don't give any commands today.
97. Re-roll.
98. Re-roll twice. You must complete both objectives for your point.
99. Pick any objective from 1-94. If you finish it, give yourself a point.
100. Free point!
Last edited by katrisims on February 25th, 2017, 1:05 am, edited 1 time in total.
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ZaleISBI
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Re: 100 days by Callista

Post by ZaleISBI »

I think this looks AWESOME!!!
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Teresa
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Re: 100 days by Callista

Post by Teresa »

Thanks for salvaging the rules. :thup:
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Re: 100 days by Callista

Post by Chase »

Oooh, awesome! I've started a couple of these, hopefully I'll be able to start and finish one someday :D
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Re: 100 days by Callista

Post by MichelleCYoung »

Wow. That looks amazingly difficult, and too challenging for me. I'd probably wind up with a score of 12, or so.

However, I would love to read one of these, played by someone else.
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Re: 100 days by Callista

Post by Radiochocolate »

I think one could grab all 100 points with some preparations (like building up relationships with vampires or skilling a bit in advance).

The only story I've found so far involving this challenge is the one by esmeiolanthe (livejournal). I recall her posting it at 2.0, but I'm not sure.
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