Currently, I'm adjusting what sims can sell so that they can buy their necessities, but still be near-broke. Selling anything they dug was too easy. Selling only rocks and bones when stuff is dug up was to hard. Beachcombing is too lucrative for the (nonexistent) motives drain it requires. I want my sims to pass out on the ground at least once, this is meant to be a serious test of survival!
![Cool 8-)](./images/smilies/icon_cool.gif)