{rules have not been tested yet}
General Rules
- No cheating to gain an advantage
- Founder will be non-magical
- Heirs must be magical
- Money trees are allowed with noted limitations
- All heirs are the firstborn spellcaster in each generation
- Choose any aspiration from Popularity or Deviance
- Start off anywhere except Glimmerbrook
- Founder should not be magical or any other occult.
- To increase difficulty, founder can be any occult other than spellcaster
- Meet a spellcaster
- Marry or don’t
- Have at least one child that is a spellcaster
- Heir should be a spellcaster that has the ability to get pregnant
- Money tree is not allowed until spellcaster heir becomes a teen
- Serial Romantic-complete
- Heir can only romance normal sims
- Never marry
- Have kids randomly until there is at least one spellcaster to carry on the magical bloodline
- To increase difficulty, heir must woohoo every romantic interest
- Either risky woohoo must be turned on, or
- Every woohoo must be try for baby, if it is available
- Add one money tree to the family lot.
- There should be two trees now
- Move to Glimmerbrook
- Don’t forget to take the two money trees
- Purveyor of Potions
- Learn all potions
- Grow a garden with the plant-based potion ingredients
- Valerian Root
- Apple
- Parsley
- Cherry
- Potato
- Mandrake
- Dragon Fruit
- Lemon
- Sage
- Rose
- Death Flower
- Add one money tree to the garden
- There should be three trees now
- Spellcraft & Sorcery
- Earn all Spellcaster Perks
- Learn all spells
- Add one money tree to the garden
- There should be four trees now
- Fabulously Wealthy
- Add one money tree to the garden
- There should be five trees now
- Mansion Baron
- Stay in Glimmerbrook, or move to a larger lot
- Marry or don’t
- Have kids or don’t
- Challenge ends…
- Both aspirations are complete
- Heir is an Adult